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Posted 20 hours ago

MINE A MILLION - VINTAGE BOARDGAME

£9.995£19.99Clearance
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About this deal

Those very random events can hurt really badly because of this, when you’ve worked hard for a full 150 minutes only to be denied victory by a particularly unfortunate turn of fate it’s not much fun. com, the Sell on Etsy app, and the Etsy app, as well as the electricity that powers Etsy’s global offices and employees working remotely from home in the US. Well you could divert some of your ore that’s going overseas for dollars and flog it for a sum of pounds that you don’t really need. So in a game of 'Mine a Million' aka 'The Business Game' the production card came up with Earthquake at Newport. The Antique Game, by Wilfred Paul Heath 1936, believed to be the prototype to the Battleship game he created.

Finally the players begin to transport the production units across the sea by either barges, more slowly around the coast or more quickly by ships. By continuing to use this site you consent to the use of cookies on your device as described in our cookie policy unless you have disabled them. There are several auction houses that specialize in Rare Games such as this, they are Heritage,(https://www. You can use these pounds to hire more lorries (and thus annoy your opponents more), build more drilling rigs to get more ore and eventually set up a canal company and hire barges which can transport a lot of ore at once and move rather faster than a lorry, of which more shortly.

They are also considerably more expensive, and incapable of travelling inland to the mines; instead players must first transport their units to the central warehouse, from where ships can begin their journey. Since lorries are cheap and the players start with very little money and few units, lorries are used to build initial capital. Although units can be sold at the mine, the low value of these units means this is rarely done, except when a player is short of cash. No, it’s the event cards you have to take on a 1 or a 6 that cause major problems because they’re tied in to specific circumstances.

Posts are for general information, are not intended to substitute for informed professional advice (medical, legal, veterinary, financial, etc. Some cards, as I already mentioned, cause ore stacked at a pitheads to be destroyed but that’s of little or no consequence for the game if little or no ore is stacked at pitheads. Trust me that face-up is best: there’s still plenty of chaos and excitement in the game but suddenly, rather than having your game torpedoed out of the blue by a bad event card, strategy can include an element of calculated risk. But because you’re a mining company and not a transport company you have to hire these lorries, and there’s a limited supply. I’ve never tried any house rules though and that’s testament to the fact that even as it stands, and aged as it is, there’s still plenty of fun to be had here.Lorries can carry two units (unlike barges and ships, lorries do not have to be fully loaded and may travel with a single unit; lorries can also not carry units belonging to other players) and can travel as far as the Newport Warehouse at the centre of the board. Again you can “steal” other people’s ore for which they must pay you so, again, you can take ore away from players badly in need of pounds and sell it on their behalf for dollars that they don’t need at all. I played it when I was young in the sixties when it came out, I lost the game over several moves and time. To get either you’ve got to try and monopolise transport for which you’ll need pounds in a dastardly circular requirement.

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